NET Applications/Components that use different toolkits for development - with UWP running on top of that. This means that Windows still has a lot of Win32 Applications and. Microsoft is more like Premiere Pro, which more readily lets you throw any CODEC on the timeline and work with it. Apple conforms everything to the OS - even butchering functionality in the process if necessary - which makes it easier to implement things like a system-wide theming engine. This is a lot easier to do on macOS because Microsoft cannot chuck Legacy away and revamp things to conform. The elegance and consistency of macOS Mojave make it all the more noticeable. Some people may not care about all this, but as someone with an eye for design, this stuff really gets to me and it's one of the reasons why Windows 10 always feel unfinished. Right now, though, CShell is pretty far away from hitting desktop devices, meaning for now we're stuck with this inconsistent experience. We also know that Microsoft is working on CShell, which will feature light mode in areas such as the taskbar, and Start menu. In this same perfect world, dark mode would be consistent across inbox apps and available in all of them rather than "most of them." Microsoft is currently working on implementing a new design language in Windows 10 called Fluent Design, which should hopefully help with the inconsistencies. In a perfect world, the light mode would make all UI areas light, including the most prominent, always-on screen parts of the experience, or the Windows Shell. But in dark mode, you get an inconsistent dark app experience, that matches the rest of the Windows Shell. So, in light mode, you get a rather consistent light mode in apps, which clashes with the Windows Shell because it is dark all the time. System elements such as the taskbar, Start menu, and Action Center simply ignore light mode. And the light mode is even worse than the dark mode when it comes to consistency. You wouldn't think this was a "light mode" would you? Well, it is. Windows 10, by default, is set to light mode (see above image). The biggest issue I have with dark mode actually has nothing to do with dark mode, but rather, the light mode.
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